[Bug 44514] Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 16 11:11:26 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44514
--- Comment #4 from AdriĆ Cereto i MassaguĆ© <ssorgatem at gmail.com> ---
For what is worth, the game works well and renders properly if using
https://github.com/doitsujin/dxvk instead of wine's d3d11, and latest mesa-git,
at least on AMD.
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