[Bug 44480] Rabi-Ribi v1.88: Game crashes during startup

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 17 18:33:47 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44480

--- Comment #8 from Aru <nieve.aru at gmail.com> ---
It might be something different then.

I tested some more on each combination along with apitrace.

This is how I ran apitrace (32-bit version):
apitrace32 trace wine Steam.exe

And then collected the wine-preloader.trace file on Rabi-Ribi directory.

To replay the apitrace I used (x86_64 version):
apitrace replay wine-preloader.trace

Test cases:
1) Arch Linux, Kernel 4.14.15, NVIDIA 387.34-21:
a) Game works fine.
b) apitrace generated fine: apitrace_rabiribi_linux.4.14_nvidia_387.34.trace
c) apitrace works fine on all test cases 1, 2 and 3.

2) Arch Linux, Kernel 4.15.3, NVIDIA 387.34-1:
a) Game works fine.
b) apitrace generated fine: apitrace_rabiribi_linux.4.15_nvidia_387.34.trace
c) apitrace works fine on all test cases 1, 2 and 3.

3) Arch Linux, Kernel 4.15.3, NVIDIA 390.25-11:
a) Game crashes.
b) apitrace generated fine: apitrace_rabiribi_linux.4.15_nvidia_390.25.trace
c) apitrace works fine on all test cases 1, 2 and 3, there are no crashes and
apitrace exits nicely: output similar to the others and exit code 0.

So, I can still run the game if I use the latest kernel on repository if I
patch NVIDIA 387.34-1 to be able to be compiled on 4.15 kernel. This is my
current setup now.

Is there anything else I can test or any more information I can try to find?

I hope this is helpful. Sorry for taking long to report the tests.

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