[Bug 44545] LOTRO: crash on startup with D3D11 graphics

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 18 03:07:04 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44545

--- Comment #1 from RayCaster <a34ypool3voiz at t-online.de> ---
updated description:

While The Lord of the Rings Online (LOTRO) runs fine in Wine (target OS: Win7)
with the GraphicsCore=OpenGL or GraphicsCore=D3D9 selected in
.wine/drive_c/users/USERNAME/My Documents/The Lord Of The Rings
Online/UserPreferences.ini, it does not work with D3D11 (or D3D10 but that is a
different topic).

- select Win7 as target OS in WINE
- install the game from https://www.lotro.com/en/game/download and create an
account
- once game is installed and fully patched, click the 'v' down arrow button in
the launcher, click options, and make sure "use legacy client" is checked to
avoid incompatibility with the ingame store browser (this does not affect the
graphics options available!)
- close the launcher, edit the above UserPreferences.ini and set
GraphicsCore=D3D11 .
- start the launcher with "wine TurbineLauncher.exe" from the install folder
- log in, select a world and start

=> the launcher closes, but the game engine immediately crashes without opening
a window with the attached console errors

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