[Bug 43281] Assassin's Creed Syndicate: stack overflow when anti-aliasing is enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Feb 19 08:00:06 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=43281
--- Comment #6 from Kimmo Myllyvirta <kimmo.myllyvirta at gmail.com> ---
(In reply to Józef Kucia from comment #2)
> Please retest if the problem is fixed when multisample textures are enabled
> (HKEY_CURRENT_USER/Software/Wine/Direct3D/MultisampleTextures:DWORD=0x1).
>
> https://wiki.winehq.org/Useful_Registry_Keys
Yes, setting MultisampleTextures to 1 fixes it.
Tested with wine-3.2 and d3d11-Deferred_Context patchset from staging, it will
crash without it.
(And currently the game may hang or crash inside libnvidia-glcore.so after the
first splash screen, but that's different issue.)
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