[Bug 43517] MadTBG.exe unable to create instance

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 23 00:02:02 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=43517

--- Comment #14 from HÃ¥kon <haakobja at gmail.com> ---
Created attachment 60563
  --> https://bugs.winehq.org/attachment.cgi?id=60563
Terminal output for madTPG using wine-devel-3.2 WINEDEBUG=+d3d

The vanilla version of wine-devel still does not work. I've added a new debug
log, but this time setting debug flag +d3d, as I was not able to find a debug
flag/channel for directshow filters. 

According to the madVR web-site: "MadVR is a DirectShow Filter and there are
lots of other filters out there, so keep that in mind when you start changing a
bunch of settings." [https://wiki.mikejung.biz/MadVR]

I'm unable to find any info about madTPG, and I do not know if it uses
DirectShow functionality or not.

Also, does wine support ParticeShader 3.0? (I guess it does)

>From madvr.com: "Requirements: GPU with full D3D9 / PS3.0 hardware support"

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