[Bug 43517] MadTBG.exe unable to create instance

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 23 12:34:58 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=43517

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |z.figura12 at gmail.com

--- Comment #15 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to HÃ¥kon from comment #14)
> Created attachment 60563 [details]
> Terminal output for madTPG using wine-devel-3.2 WINEDEBUG=+d3d
> 
> The vanilla version of wine-devel still does not work. I've added a new
> debug log, but this time setting debug flag +d3d, as I was not able to find
> a debug flag/channel for directshow filters. 
> 
> According to the madVR web-site: "MadVR is a DirectShow Filter and there are
> lots of other filters out there, so keep that in mind when you start
> changing a bunch of settings." [https://wiki.mikejung.biz/MadVR]
> 
> I'm unable to find any info about madTPG, and I do not know if it uses
> DirectShow functionality or not.
> 
> Also, does wine support ParticeShader 3.0? (I guess it does)
> 
> From madvr.com: "Requirements: GPU with full D3D9 / PS3.0 hardware support"

You want +quartz. Keep in mind, though, that it might not be a dshow-related
problem.

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