[Bug 44315] Buffer maps cause CPU-GPU synchronization (Guild Wars 2)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 25 10:45:39 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44315
Christian <christian.frank at gmx.de> changed:
What |Removed |Added
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CC| |christian.frank at gmx.de
--- Comment #11 from Christian <christian.frank at gmx.de> ---
(In reply to Ganni87 from comment #10)
> Tested the game using Wine Staging 2.21 + PBA /
> https://github.com/acomminos/wine-pba
>
> The usual place I test the game at came back to an 80+ fps (as it was with
> 2.0 Staging), in other areas however it has improved by at least 5-10 fps
> and more importantly the fps drops are much less.
>
> No graphical errors occurred. This was done using the 32bit version of the
> game. Once I figure out how to build a WoW64 version of Wine I will be able
> to test it a lot more.
>
> Overall I'm satisfied with such results already.
Very nice. Have you taken a look at the gpu load, did it increase noticable ?
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