[Bug 30594] Mask of eternity crashes with DirectDraw mode.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 27 11:11:23 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=30594

--- Comment #5 from joaopa <jeremielapuree at yahoo.fr> ---
Created attachment 60613
  --> https://bugs.winehq.org/attachment.cgi?id=60613
output stooped at the problem

I did a liitle bit of debugging.
The problem is: the lock returns DDERR_BUSYSURFACE
For testing purpose, I removed the line 1886 of the file wined3d/texture.c (
return WINED3DERR_INVALIDCALL;)
and now everything is OK

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