[Bug 44370] World of Warcraft crashes with "Game initialization failed"
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Feb 27 19:54:07 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44370
Olivier F. R. Dierick <o.dierick at piezo-forte.be> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |o.dierick at piezo-forte.be
--- Comment #4 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
Created attachment 60623
--> https://bugs.winehq.org/attachment.cgi?id=60623
WINEDEBUG=+tid,+seh terminal output wine-staging 3.2
I can confirm the bug with wine-staging 3.2 (wine from git + "new" wine-staging
patches from github/wine-staging)
wineprefix is 32bit.
--- quote from terminal output ---
0009:warn:seh:setup_exception_record exception outside of stack limits in
thread 0009 eip 006b47b6 esp f35c945e stack 0x232000-0x330000
--- end ---
This line is the last line in the terminal output.
The game also crash with plain wine 3.2 with a stack overflow(see bug 43656).
I believe the two bugs are duplicates.
wine-staging has 2 patch sets (ntdll_Stack_Guard_Page and ntdll_Stack_Overflow)
that modifies the behavior of the exception handling routines and allow the
game to display its error dialog, but the root cause is probably the same: The
application generates lots of exceptions that overflow the stack.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list