[Bug 44370] World of Warcraft crashes with "Game initialization failed"

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 27 19:54:07 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44370

Olivier F. R. Dierick <o.dierick at piezo-forte.be> changed:

           What    |Removed                     |Added
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                 CC|                            |o.dierick at piezo-forte.be

--- Comment #4 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
Created attachment 60623
  --> https://bugs.winehq.org/attachment.cgi?id=60623
WINEDEBUG=+tid,+seh terminal output wine-staging 3.2

I can confirm the bug with wine-staging 3.2 (wine from git + "new" wine-staging
patches from github/wine-staging)

wineprefix is 32bit.

--- quote from terminal output ---
0009:warn:seh:setup_exception_record exception outside of stack limits in
thread 0009 eip 006b47b6 esp f35c945e stack 0x232000-0x330000
--- end ---

This line is the last line in the terminal output.

The game also crash with plain wine 3.2 with a stack overflow(see bug 43656).

I believe the two bugs are duplicates.

wine-staging has 2 patch sets (ntdll_Stack_Guard_Page and ntdll_Stack_Overflow)
that modifies the behavior of the exception handling routines and allow the
game to display its error dialog, but the root cause is probably the same: The
application generates lots of exceptions that overflow the stack.

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