[Bug 44277] New: WOLF RPG Editor: Certain background music doesn' t stop when using XAudio2
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jan 2 07:37:41 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44277
Bug ID: 44277
Summary: WOLF RPG Editor: Certain background music doesn't stop
when using XAudio2
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/10030
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs at winehq.org
Reporter: kakurasan at gmail.com
Distribution: ---
Created attachment 60102
--> https://bugs.winehq.org/attachment.cgi?id=60102
savegame
In a game created with WOLF RPG Editor v2.10 (Japanese), certain background
music doesn't stop when using XAudio2. If
WINEDLLOVERRIDES="xaudio2_7=;xaudio2_8=" is specified, it works as expected
(DirectSound is used instead).
Steps to reproduce:
1. Download the game "Time Flow" from https://www.freem.ne.jp/dl/win/10030
2. Unpack TimeFlow.zip (e.g. unar -e cp932 TimeFlow.zip)
3. Unpack timeflow-save.tar.xz and put the *.sav files into "TimeFlow/Save/"
4. Run Game.exe without disabling XAudio2
5. Hold "Enter" key for a while (Load savegame, start battle, and defeat all
enemies)
6. The background music (in the battle) doesn't stop and the program plays
multiple music at the same time
$ sha1sum TimeFlow.zip
4242dbbbce3f610647841e8b45d375cad76a189d TimeFlow.zip
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