[Bug 44277] New: WOLF RPG Editor: Certain background music doesn' t stop when using XAudio2

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 2 07:37:41 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44277

            Bug ID: 44277
           Summary: WOLF RPG Editor: Certain background music doesn't stop
                    when using XAudio2
           Product: Wine
           Version: 3.0-rc4
          Hardware: x86-64
               URL: https://www.freem.ne.jp/win/game/10030
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: xaudio2
          Assignee: wine-bugs at winehq.org
          Reporter: kakurasan at gmail.com
      Distribution: ---

Created attachment 60102
  --> https://bugs.winehq.org/attachment.cgi?id=60102
savegame

In a game created with WOLF RPG Editor v2.10 (Japanese), certain background
music doesn't stop when using XAudio2. If
WINEDLLOVERRIDES="xaudio2_7=;xaudio2_8=" is specified, it works as expected
(DirectSound is used instead).

Steps to reproduce:

1. Download the game "Time Flow" from https://www.freem.ne.jp/dl/win/10030
2. Unpack TimeFlow.zip (e.g. unar -e cp932 TimeFlow.zip)
3. Unpack timeflow-save.tar.xz and put the *.sav files into "TimeFlow/Save/"
4. Run Game.exe without disabling XAudio2
5. Hold "Enter" key for a while (Load savegame, start battle, and defeat all
enemies)
6. The background music (in the battle) doesn't stop and the program plays
multiple music at the same time

$ sha1sum TimeFlow.zip
4242dbbbce3f610647841e8b45d375cad76a189d  TimeFlow.zip

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