[Bug 44235] EasyAntiCheat downloads incorrect platform information on Wine and games fail to run - wine64 ! = win64

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 3 03:52:59 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44235

--- Comment #10 from Constantine <hi-angel at yandex.ru> ---
(In reply to Henri Verbeet from comment #9)
> (In reply to Nikolay Sivov from comment #8)
> > I don't think so, but maybe it should be worded better on that page. What
> > was meant to say is that the goal is to be compatible enough that an
> > application should see no difference in behavior, and therefore should not
> > apply any workarounds, different paths, and so on. But, if developer wants
> > to detect if it's running under Wine, there's a way to do so, and there
> > always will be.
> 
> Yeah. We may think changing behaviour based on whether an application is
> running on Wine or not is misguided, but we're not interested in some kind
> of race with application developers to prevent them from doing that.
> 
> Ideally EACs users (i.e., game developers) would ask them to please not do
> this kind of thing.

Given that thing is called "anticheat", I'm pretty sure it does have a reason
to detect and prohibit Wine, because running in kind-of-sandbox which is Wine,
I'm pretty sure, gives more possibilities for changing memory of the process
without the later being aware of that. In the extreme-case-example one could do
something on kernel level.

That problem either gonna be solved in Wine, or it will stay with us. As simple
as that.

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