[Bug 44315] New: Guild Wars 2 - Slow Performance since Wine 2.1

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 6 13:32:54 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44315

            Bug ID: 44315
           Summary: Guild Wars 2 - Slow Performance since Wine 2.1
           Product: Wine
           Version: unspecified
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: jonfarr87 at gmail.com
      Distribution: Mint

Created attachment 60162
  --> https://bugs.winehq.org/attachment.cgi?id=60162
Screenshot showing performance between old and newer Wine versions.

Wine 2.0 (with Staging patches) was the last version to run this game at a good
performance, From 2.1 up to 3.0rc5 it results in a major framerate loss in
every aspect of the game. The staging versions (up to 2.21) perform the same as
"non staging" Wine.

While no other of my tested games were affected, it looks as if something in
CSMT was changed and affected this particular title. I've tested this across
multiple system configurations and the results are always the same.

Considering how much this game struggles to maintain a playable framerate, a
loss of 15-25 frames (depending on the situation) is a bit excessive.


Screenshot attached, showing the frames difference in an instanced area of game
where the performance can easily be used as a "benchmark".

Tests have been performed on 3 systems:

Ryzen 1700X
16GB DDR4 2800MHZ Ram
Nvidia GTX 1060 / v384.98 Drivers

-------------------------------------------

i5-4590
8GB DDR3 Ram
Nvidia GTX 960 / 384.98 Drivers

-------------------------------------------

i5-2400
8GB DDR3 Ram
Nvidia GTX 760 / 375.66 Drivers

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