[Bug 29582] Star Wars Battlefront (I and II) "Loading" screen very slow.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 8 18:17:09 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=29582

--- Comment #40 from Maxim Stewart <gamer1119 at gmail.com> ---
(In reply to Daniel Santos from comment #39)
> (In reply to Maxim Stewart from comment #38)
> > I would love to help but don't know where to begin. What can I look at to
> > start tackling this issue? I'm driven mad with wanting to play this properly
> > on Linux and I don't get how it can't for a 12yo game.
> 
> 
> Well, you're in a little bit of luck.  I never brought the EA remakes,
> because despite the stunning graphics, the game design its self was horrid. 
> I saw an update on Steam and presumably multiplayer functionality has been
> restored without having to resort to GameRanger or some crap like that. 
> Locking in multiplayer lobby functionality to a fixed provider (that can
> shut it down whenever they please) is hostile towards consumers anyway --
> there is no technological reason to not allow the user to select a different
> lobby server. Maybe one day we'll get legislators who actually understand
> technological ethics and ban this type of crap in future products, but I
> guess I'm dreaming now....
> 
> ANYWAY, I'm in the final stages of a patch set and you are welcome to try it.
> 
> git clone https://github.com/daniel-santos/wine
> git checkout hybrid-sync
> 
> When you run wine, you need to set a few environment variables to enable the
> patch:
> 
> STAGING_SHARED_MEMORY=1 STAGING_SHM_SYNC=1 WINEPREFIX=<your_prefix> \
> wine GameData/BattlefrontII.exe
> 
> I'm in the process of re-running the tests, and I haven't tested this on
> swbf in a while (I should probably do that soon!).  Now I have to un-suspend
> my tests and go back to having direct 3d tests flash different colors on my
> monitor until it finally manages to trigger a seizure -- *then* I'll know
> it's finally ready.


Oh man are the graphics beautiful; the sound design is awesome too but the game
play is boring and just a standard FPS cluster bomb. I bought the first game
but refuse to get the second. I also agree with the bull surrounding multilayer
servers. Anyway, THANK YOU for working on this patch!! I would give you the
biggest kiss and hug of all time if I could! XD Now, I'm using the Steam
version of BF2 and running that through PlayOnLinux. I've tried figuring out
how to import wine version that aren't hosted by PoL but am sadly lacking in
Google foo or brain power and am still unclear as to how to do this. Got any
advice? I already requested PoL to make a wine version with the patch but have
gotten no word or update from them. Anyway, I'll try again (it's been about a
year since I last tried) to get this working my end and will give you whatever
info I obtain if successful. =]

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