[Bug 43748] Dead or Alive Last Round crashes on Wine newer than 1.8.7 under Linux, but not in OS X

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 9 14:36:48 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=43748

--- Comment #15 from Henri Verbeet <hverbeet at gmail.com> ---
Yeah, I guess. I'd be curious what the Windows driver for that hardware does.
I'm inclined to mostly blame this on the application, but wouldn't necessarily
be opposed to some kind of quirk for 2xMSAA. At the same time, such a quirk
would somewhat defeat the point of having a per sample count query, as opposed
to just a maximum like classic GL.

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