[Bug 44315] Guild Wars 2 - Slow Performance since Wine 2.1

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 9 14:58:27 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44315

--- Comment #5 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to Matteo Bruni from comment #4)
> I think you're spot on. It looks like wine-staging 2.0 was the last version
> with the CSMT buffer map optimization hacks which, in some cases, could
> reduce CPU-GPU synchronization significantly and thus improve game
> performance.
> 
> We'll probably introduce something non-hacky to the same effect in wined3d
> at some point in the future.

It's a bit awkward to have this as a bug against the Wine product though, since
it basically amounts to "D3D performance could be better". Wine never had those
hacks—and for good reason—so GW2 performance in Wine shouldn't be any worse
than it ever was. (If it is, please do a regression test.) At the same time, it
doesn't seem al that likely that Staging would be willing to take this as their
bug and work on bringing those hacks back in an acceptable form.

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