[Bug 24983] Multiple applications need support for DXT1 texture compression in D3DXLoadSurfaceFromMemory () (Space Rangers 2, Memento Mori)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 31 13:20:50 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=24983

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|Space Rangers 2             |Multiple applications need
                   |(Dominators, Reboot)        |support for DXT1 texture
                   |crashes when entering       |compression in
                   |planetary battles           |D3DXLoadSurfaceFromMemory()
                   |(d3dx9_36.D3DXLoadSurfaceFr |(Space Rangers 2, Memento
                   |omMemory needs support for  |Mori)
                   |DXT1 texture compression)   |
                 CC|                            |z.figura12 at gmail.com

--- Comment #19 from Zebediah Figura <z.figura12 at gmail.com> ---
Also affects Memento Mori:

0038:fixme:d3dx:D3DXLoadSurfaceFromMemory Unsupported format conversion
0x31545844 -> 0x31545844.
0038:trace:msgbox:MSGBOX_OnInit L"CResTextureCube:
D3DXCreateCubeTextureFromFileInMemory failed on file
'SCENY\\TEXTURY\\CUBEMAPS\\ENVDEFAULT.DDS'!\n\nUnknown error.\n"

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