[Bug 24983] Multiple applications need support for DXT1 texture compression in D3DXLoadSurfaceFromMemory () (Space Rangers 2, Memento Mori)
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jan 31 13:20:50 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=24983
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Space Rangers 2 |Multiple applications need
|(Dominators, Reboot) |support for DXT1 texture
|crashes when entering |compression in
|planetary battles |D3DXLoadSurfaceFromMemory()
|(d3dx9_36.D3DXLoadSurfaceFr |(Space Rangers 2, Memento
|omMemory needs support for |Mori)
|DXT1 texture compression) |
CC| |z.figura12 at gmail.com
--- Comment #19 from Zebediah Figura <z.figura12 at gmail.com> ---
Also affects Memento Mori:
0038:fixme:d3dx:D3DXLoadSurfaceFromMemory Unsupported format conversion
0x31545844 -> 0x31545844.
0038:trace:msgbox:MSGBOX_OnInit L"CResTextureCube:
D3DXCreateCubeTextureFromFileInMemory failed on file
'SCENY\\TEXTURY\\CUBEMAPS\\ENVDEFAULT.DDS'!\n\nUnknown error.\n"
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