[Bug 31644] glMapBufferRange is extremely slow while playing Resident Evil 5 ( happens only on nvidia binary driver )
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jul 8 17:19:25 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=31644
--- Comment #14 from Stanisław Halik <sthalik at misaki.pl> ---
FWIW, the issue is moot with the Radeon binary driver. Mesa is now of
sufficiently high quality, not to mention gallium-nine.
Originally I was able to make a rejected patch with AMD-specific buffer pinning
extensions, but it was reported that it caused artifacts in Morrowind at least.
In any case I recommend avoiding the AMD binary driver.
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