[Bug 45431] Crash Bandicoot N. Sane Trilogy (Steam, D3D11 game) deadlocks in IDXGISwapChain::ResizeTarget while trying to resize window

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jul 10 16:50:02 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45431

--- Comment #1 from Henri Verbeet <hverbeet at gmail.com> ---
We'd probably need to do some tests to check whether it's supposed to return
the old swapchain desc or the new one at that point, but in principle we could
avoid the wined3d call in GetDesc() by just storing a copy in the swapchain.

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