[Bug 39402] Multiple applications are silent or crash with builtin xaudio2 due to missing audio conversion in IXAudio2Impl_CreateSourceVoice (Lost Planet 2 Benchmark, Skyrim, Skullgirls, Terraria, Stardew Valley)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 11 15:16:42 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=39402

--- Comment #36 from Jerry <accounts at jerryscomputing.com> ---
Created attachment 61771
  --> https://bugs.winehq.org/attachment.cgi?id=61771
fallout 4 music skips

wine 3.10 dsound patch (see bug 41271) + staging + " Rebase the old XAudio2
patch for ffmpeg 3" patch
ubuntu 18.04 
wine audio driver: alsa (same or similar results with pulseaudio)

I compiled this wine. the "game.sh" just sets speaker volume and pauses media
players, ignore first 32 lines or so, I believe relevant output starts on line
273.

main menu background music, repeats or goes back to start of the track after a
few seconds, and in loaded game radio, plays for a few seconds and then skips
to next track.

I hope this is useful.

launch script:

export DXVK_HUD=fps
export PULSE_LATENCY_MSEC=60
WINEDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp
export WINEPREFIX=~/.PlayOnLinux/wineprefix/Fallout4_test
cd ~/.PlayOnLinux/wineprefix/Fallout4_test/drive_c/Games/Fallout\ 4
~/.bin/game.sh
'/home/jerry/.PlayOnLinux/wine/linux-amd64/3.10-Fallout4/bin/wine Fallout4.exe'
> /tmp/output.txt 2>&1

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