[Bug 39402] Multiple applications are silent or crash with builtin xaudio2 due to missing audio conversion in IXAudio2Impl_CreateSourceVoice (Lost Planet 2 Benchmark, Skyrim, Skullgirls, Terraria, Stardew Valley)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 11 21:36:03 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=39402

--- Comment #42 from demurgos at demurgos.net ---
(In reply to Andrew Eikum from comment #40)
> (In reply to demurgos from comment #37)
> > Created attachment 61773 [details]
> > Skyrim SE intro logs, Wine Staging 3.12 no music
> 
> This log still shows the same problem:
> 
> 91730.063:00ae:warn:xaudio2:IXAudio2Impl_CreateSourceVoice OpenAL can't use
> this format and no FFmpeg, so giving up
> 
> Check the configure output in config.log. If you build from the official
> Arch PKGBUILD, it's in src/wine-staging-64-build/config.log. It may give a
> hint why it can't find libavutil and/or libavcodec. It will also print
> "XAudio2 WMA conversion won't be supported" if it fails to find ffmpeg.

I missed the error due to a case sensitive search...

I have some good news: the patch fixes all the sound/music/voice/scripts for
me.

The issue was effectively related to my build. I won't lie: building and
running a custom Wine version turned out to be pretty painful. It took me a lot
of time, but once I had it properly built, everything seemed to work! I had
visual artifacts but there's an other issue for this. This patch makes Skyrim
SE playable, thanks!

(Note: I reported the build issue to the maintainer of the Arch package, I hope
that the next release will be built with ffmpeg)

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