[Bug 45473] Rogue Squadron 3D crashes on startup
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jul 17 18:19:19 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45473
Alistair Leslie-Hughes <leslie_alistair at hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |patch
--- Comment #1 from Alistair Leslie-Hughes <leslie_alistair at hotmail.com> ---
The attached patch stop the buffer from being destroyed in the
IDirectSoundNotify, which doesn't make sense. However this patches keeps a
extra numIfaces incremented so what warnings do appear in the log file but
secondarybuffer_destroy is called once the primary buffer is deleted.
The basic code
Create IDirectSoundBuffer
IDirectSoundBuffer->QI (IDirectSoundNotify )
Set SetNotificationPositions
... Play something.
On final Notification Release IDirectSoundNotify.
At which point the secondary buffer is destroyed and which crashes the mixer
thread.
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