[Bug 45501] New: Darksiders - Slow player movement with builtin d3dx9_42

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 23 14:48:56 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45501

            Bug ID: 45501
           Summary: Darksiders - Slow player movement with builtin
                    d3dx9_42
           Product: Wine
           Version: 3.13
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Severity: minor
          Priority: P2
         Component: directx-d3dx9
          Assignee: wine-bugs at winehq.org
          Reporter: andrey.goosev at gmail.com
      Distribution: ---

Created attachment 61875
  --> https://bugs.winehq.org/attachment.cgi?id=61875
+d3dx

0009:fixme:hlsl_parser:hlsl_parse Array.
0009:fixme:hlsl_parser:hlsl_parse Array.
0009:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
0009:err:d3dcompiler:compile_shader HLSL shader parsing failed.
0009:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
0009:err:d3dcompiler:compile_shader HLSL shader parsing failed.

Output shows that game calls d3dcompiler_43 only.
But actually also needs d3dcompiler_42.

Combinations:

d3dcompiler_43 - builtin
d3dx9_42 - builtin
= black screen

d3dcompiler_43 - native
d3dx9_42 - builtin
= no black screen, slow player movement

d3dcompiler_43 - native
d3dx9_42 - native
= black screen

d3dcompiler_42 - native
d3dcompiler_43 - builtin
d3dx9_42 - native
= no black screen and no slow player movement

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