[Bug 45501] New: Darksiders - Slow player movement with builtin d3dx9_42
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jul 23 14:48:56 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45501
Bug ID: 45501
Summary: Darksiders - Slow player movement with builtin
d3dx9_42
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs at winehq.org
Reporter: andrey.goosev at gmail.com
Distribution: ---
Created attachment 61875
--> https://bugs.winehq.org/attachment.cgi?id=61875
+d3dx
0009:fixme:hlsl_parser:hlsl_parse Array.
0009:fixme:hlsl_parser:hlsl_parse Array.
0009:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
0009:err:d3dcompiler:compile_shader HLSL shader parsing failed.
0009:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
0009:err:d3dcompiler:compile_shader HLSL shader parsing failed.
Output shows that game calls d3dcompiler_43 only.
But actually also needs d3dcompiler_42.
Combinations:
d3dcompiler_43 - builtin
d3dx9_42 - builtin
= black screen
d3dcompiler_43 - native
d3dx9_42 - builtin
= no black screen, slow player movement
d3dcompiler_43 - native
d3dx9_42 - native
= black screen
d3dcompiler_42 - native
d3dcompiler_43 - builtin
d3dx9_42 - native
= no black screen and no slow player movement
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