[Bug 45283] New: Fallout 4 in-game audio drop issues
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Jun 2 13:57:43 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45283
Bug ID: 45283
Summary: Fallout 4 in-game audio drop issues
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs at winehq.org
Reporter: overlord.jarrard at gmail.com
Distribution: ---
There is a problem with Fallout 4 (also maybe other Bethesda x64 titles) where
the sound fx can drop out or crash where you only hear the background ambiance,
and eventually nothing.
This problem is extremely sporadic and can happen a few minutes or hours after
launch, it appears to be aggravated by actual special fx sounds such as
explosions and gunshots but sometimes can happen when only ambiance is playing
(rain/music).
Currently a few users have provided information regarding this issue and it
does not appear to be directly alsa or pulseaudio related, fiddling with audio
configurations in INI files such as threading or wine sound device selection
gives the impression of reduced occurrence but this could be a false positive
because sometimes I still get the bug after just launching the game.
Fiddling with pulse latency does not appear to affect the issue. xaudio2 dlls
appear to be installed correctly, game works perfectly without any audio issues
'most' times.
This issue is unrelated to bug #41271.
The game runs fine with DXVK and is unplayable under normal Wine.
Currently seeking further information about this issue to see if its even
fixable form wines end or is just a general FO4 game bug (it does have audio
loop and freeze issues under windows also).
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