[Bug 24983] Multiple applications need support for DXT1 texture compression in D3DXLoadSurfaceFromMemory () (Space Rangers 2, Memento Mori)
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jun 13 05:13:03 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=24983
zeno.endemann at googlemail.com changed:
What |Removed |Added
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CC| |zeno.endemann at googlemail.co
| |m
--- Comment #20 from zeno.endemann at googlemail.com ---
I also have some apps that fail to load textures:
fixme:d3dx:D3DXLoadSurfaceFromMemory Unsupported format conversion 0x31545844
-> 0x31545844.
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture loading failed.
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x3.
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x3.
fixme:d3dx:D3DXLoadSurfaceFromMemory Unsupported format conversion 0x33545844
-> 0x33545844.
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Texture loading failed.
Tested with wine 3.5. It can be worked around by doing "winetricks d3dx9_43"
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