[Bug 45278] Vietcong: invisible objects (staging 3.9)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 20 14:52:08 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45278

--- Comment #3 from Jan Havran <havran.jan at email.cz> ---
Hello,

I finally had some time and successfully found the problematic patch. It is the
patch "wined3d-Indexed_Vertex_Blending" as I expected, applied from
wine-staging-3.9 to wine-3.9 by script "patches/patchinstall.sh". 

Why I focused on this patch you ask? Well, because this patch prevents game
from crashing in certain missions (but the patch is not necessary for all
missions). For more info about crashing, see bug #9337 [1]. There was also one
regression bug in this patchset in Wine-Staging 3.3 (fixed by Zebediah Figura),
see bug #44712 [2].

Tested both demo and full version of Vietcong.

[1] https://bugs.winehq.org/show_bug.cgi?id=9337
[2] https://bugs.winehq.org/show_bug.cgi?id=44712

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