[Bug 45361] New: Graphical issues in The Sims 3 (regression)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 22 09:50:00 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45361

            Bug ID: 45361
           Summary: Graphical issues in The Sims 3 (regression)
           Product: Wine
           Version: 3.10
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: sashok.olen at gmail.com
      Distribution: Ubuntu

Created attachment 61662
  --> https://bugs.winehq.org/attachment.cgi?id=61662
terminal output (no +d3d_shader)

Setting High Detail Lots to any level above 1 results in very annoying
graphical issues on non-household lots and when moving through buildings. It is
also present with all options turned down to minimum but it's just easier to
reproduce with High Detail Lots set to level 4 and moving through buildings.
I can reproduce this bug in version 2.10 and higher but can't in 2.6 and 2.0.2,
so it must be a regression. Not sure about versions between 2.6 and 2.10 as I
get an error when compiling those, but I suspect the regression happened in 2.9
due to introduced tessellation.
Attaching terminal output (without WINEDEBUG argument) from 3.10 (devel),
screenshot of the problem and terminal output with WINEDEBUG=+d3d_shader (raw
file is almost 1GB so i compressed it into tar.xz).
I am using Ubuntu 18.04 (64 bit) with NVidia GTX 1070 using proprietary version
396.24.02 driver.

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