[Bug 45311] Skyrim Special Edition: ambient sounds do not attenuate with distance

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 25 11:57:36 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45311

--- Comment #10 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
(In reply to Mike Matis from comment #9)
> I am experiencing the distance attenuation issue exactly as described by
> Forest. I'm using the xaudio2_7 patch from Bug #39402 by Andrew Eikum that
> makes sound work in builtin mode.

The patch from bug 39402 fixes sound conversion for a few formats. It is
unrelated to the attenuation of sound.

(In reply to Mike Matis from comment #9)
> I get no sound at all on native.

Skyrim does not ship native xaudio2 DLLs. You'll have to install xact with
winetricks to get native xaudio2 DLLs in Skyrim. See the note from Forest in
comment 0 about installing 64-bit xact with winetricks.

(In reply to Mike Matis from comment #9)
> Is it
> possible the problem is actually caused by another dll, like x3daudio?

If setting xaudio2_7 to native does fix the issue (with proper native xaudio2
DLLs installed), then the issue is with builtin xaudio2_7. If you still have
sound attenuation issue with native xaudio2_7 then you may have another issue
and you should report that separately, but try installing native xaudio2 first.

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