[Bug 45404] New: LEGO Rock Raiders crashes early on launch

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 30 11:39:28 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45404

            Bug ID: 45404
           Summary: LEGO Rock Raiders crashes early on launch
           Product: Wine
           Version: 3.11
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: anowlcalledjosh at gmail.com
      Distribution: ---

Created attachment 61717
  --> https://bugs.winehq.org/attachment.cgi?id=61717
Terminal output of the crash

LEGO Rock Raiders crashes early on launch (before the DDI splash screen) since
commit a89fdd58ecbd2d1e40ef2d9e00ead0d707601637 "ntdll: Run the entire thread
initialization code on the thread stack on i386.".

Reproduction steps:
1) Install LEGO Rock Raiders (must use an NT 4.0 wineprefix to make the DRM
work, and do not accept to install DirectX 6).
2) Launch it.
3) Observe that it crashes before the DDI splash screen.

On the previous commit (8b2f58634378a2d74a5d68d689c95dd8925d84ba
"shell32/tests: Simplify existing tests and add more tests for Progman DDE."),
the DDI splash screen and the animated loading screen are both displayed,
whereas on more recent commits, the game crashes before the DDI splash screen.

This is not a duplicate of bug 39346 or bug 44134; this crash happens earlier,
and happens even with the d3drm winetrick that works around those bugs.

I am using Ubuntu 16.04 on amd64 architecture.

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