[Bug 44638] Wine does not use the video card (and CPU) completely

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 1 14:49:23 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44638

Fabian Maurer <dark.shadow4 at web.de> changed:

           What    |Removed                     |Added
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                 CC|                            |dark.shadow4 at web.de

--- Comment #1 from Fabian Maurer <dark.shadow4 at web.de> ---
Even when the CPU is not fully used, one thread might be, causing a bottleneck.

Performance is difficult to pin down, I guess. Depending on how good your
computer skills are, you could try creating a D3D apitrace and an OpenGL
apitrace and see how they compare. Directly rending the OpenGL version should
be faster, since no translation is needed.

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