[Bug 43656] 64-bit World of Warcraft client reports ' Game Initialization Failed!' or crashes on startup with stack overflow due to improper mapping of exception code

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 3 23:46:30 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=43656

--- Comment #16 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
The typo is already fixed in staging [1].

(In reply to Anastasius Focht from comment #15)
> NOTE: With this fix applied the entry point is successfully reached and the
> client runs further but ends up in other bugs I've already documented for
> Diablo III (bug 44585 , bug 44616 , bug 44617)

Since every bug seems to be staged, I tried applying all the staging patchsets,
but I still get the 'Game Initialization Failed!' error.

I don't know what I'm missing here.

[1]
https://github.com/wine-staging/wine-staging/blob/master/patches/ntdll-x86_64_ExceptionInformation/0004-ntdll-Correctly-handle-privileged-instructions-on-x8.patch

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