[Bug 44514] Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 6 07:18:58 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44514

nick at look.ca changed:

           What    |Removed                     |Added
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                 CC|                            |nick at look.ca

--- Comment #5 from nick at look.ca ---
(In reply to AdriƠ Cereto i MassaguƩ from comment #4)
> For what is worth, the game works well and renders properly if using
> https://github.com/doitsujin/dxvk instead of wine's d3d11, and latest
> mesa-git, at least on AMD.

Not worth anything in this bug report.

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