[Bug 44514] Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Mar 6 07:18:58 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44514
nick at look.ca changed:
What |Removed |Added
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CC| |nick at look.ca
--- Comment #5 from nick at look.ca ---
(In reply to AdriĆ Cereto i MassaguĆ© from comment #4)
> For what is worth, the game works well and renders properly if using
> https://github.com/doitsujin/dxvk instead of wine's d3d11, and latest
> mesa-git, at least on AMD.
Not worth anything in this bug report.
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