[Bug 44675] New: Stories Untold: DX11 Shader is so strong that text becomes illegible

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 6 13:45:15 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44675

            Bug ID: 44675
           Summary: Stories Untold: DX11 Shader is so strong that text
                    becomes illegible
           Product: Wine
           Version: 3.3
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx11
          Assignee: wine-bugs at winehq.org
          Reporter: rca at psy-q.ch
      Distribution: ---

Created attachment 60683
  --> https://bugs.winehq.org/attachment.cgi?id=60683
Log while playing Stories Untold

In the Windows version, the text on screen in the first chatper of this game
should be yellow and easily legible. In WINE 3.3, it's orange-red and almost
unreadable.

The attached message repeats endlessly in the log. Perhaps this issue is also
related to blur shaders in some DX11 games (e.g. Dirt 3) being too strong.
There seems to be a trend of "too much".

The following is on WINE 3.3:

https://i.imgur.com/9S6bXvv.png?1

This is how it looks on Windows:

https://i.redd.it/c3rramoeahaz.png

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