[Bug 44675] Stories Untold: DX11 Shader is so strong that text becomes illegible
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Mar 7 05:07:47 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44675
--- Comment #3 from Ramon Cahenzli <rca at psy-q.ch> ---
I have apitrace set up now, but Stories Untold does not use d3d9.dll. The log
says:
warning:
Z:\*PATH_REDACTED*\win\apitrace\apitrace-msvc\x86\bin\..\lib\wrappers\d3d9.dll
was never used: application probably does not use this API
And I'm attaching a much longer log that shows some of the d3d11 messages. I
tried to snip those that are endlessly repeating. Maybe one of the known
missing features is making the shaders behave in this way?
The apitrace web page lists DX11 in its support matrix, but the binaries
released at https://people.freedesktop.org/~jrfonseca/apitrace/ don't include a
DLL for it. I'm unable to cross-compile the DLLs from Linux (if they would even
compile without Visual Studio).
If I can get to DX11 versions of those DLLs I'm happy to do a trace.
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