[Bug 44681] New: Outcast Second Contact: Black screen
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Mar 7 08:25:18 CST 2018
https://bugs.winehq.org/show_bug.cgi?id=44681
Bug ID: 44681
Summary: Outcast Second Contact: Black screen
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: sa at whiz.se
Distribution: ---
Created attachment 60690
--> https://bugs.winehq.org/attachment.cgi?id=60690
debug log in dx11
The game Outcast: Second Contact (from GOG) starts and runs but only shows a
black screen.
>From the logs
0033:fixme:d3d:wined3d_device_resolve_sub_resource Unhandled multisample
resolve, dst_format WINED3DFMT_R8G8B8A8_TYPELESS, src_format
WINED3DFMT_R8G8B8A8_TYPELESS, format WINED3DFMT_R8G8B8A8_UNORM.
0032:err:d3d:wined3d_debug_callback 0x77f1480: "GL_INVALID_ENUM in
glTexSubImage2D(target=GL_TEXTURE_2D_MULTISAMPLE)".
I'm guessing this is bug #39754 but filing a new one just to be sure.
I also tried forcing the game to start in d3d9 mode by disabling the d3d11 dll.
I have no idea if it works for this title, but is supported in some other Unity
games. The behavior is similar, but the game shows a pink screen and logs:
0032:err:d3d:wined3d_debug_callback 0xd8810: "GL_INVALID_ENUM in
glTexSubImage2D(target=GL_TEXTURE_2D_MULTISAMPLE)".
Attaching logs from dx11 and dx9 runs.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list