[Bug 44681] New: Outcast Second Contact: Black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 7 08:25:18 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=44681

            Bug ID: 44681
           Summary: Outcast Second Contact: Black screen
           Product: Wine
           Version: 3.3
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: sa at whiz.se
      Distribution: ---

Created attachment 60690
  --> https://bugs.winehq.org/attachment.cgi?id=60690
debug log in dx11

The game Outcast: Second Contact (from GOG) starts and runs but only shows a
black screen.

>From the logs 

0033:fixme:d3d:wined3d_device_resolve_sub_resource Unhandled multisample
resolve, dst_format WINED3DFMT_R8G8B8A8_TYPELESS, src_format
WINED3DFMT_R8G8B8A8_TYPELESS, format WINED3DFMT_R8G8B8A8_UNORM.
0032:err:d3d:wined3d_debug_callback 0x77f1480: "GL_INVALID_ENUM in
glTexSubImage2D(target=GL_TEXTURE_2D_MULTISAMPLE)".

I'm guessing this is bug #39754 but filing a new one just to be sure.

I also tried forcing the game to start in d3d9 mode by disabling the d3d11 dll.
I have no idea if it works for this title, but is supported in some other Unity
games. The behavior is similar, but the game shows a pink screen and logs:

0032:err:d3d:wined3d_debug_callback 0xd8810: "GL_INVALID_ENUM in
glTexSubImage2D(target=GL_TEXTURE_2D_MULTISAMPLE)".


Attaching logs from dx11 and dx9 runs.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list