[Bug 44712] New: Vietcong: object textures overlaps whole screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 11 05:09:49 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44712

            Bug ID: 44712
           Summary: Vietcong: object textures overlaps whole screen
           Product: Wine-staging
           Version: 3.3
          Hardware: x86-64
               URL: http://www.moddb.com/games/vietcong/downloads/vietcong
                    -singleplayer-demo
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: havran.jan at email.cz
                CC: erich.e.hoover at wine-staging.com,
                    leslie_alistair at hotmail.com, michael at fds-team.de,
                    sebastian at fds-team.de
      Distribution: ArchLinux

Created attachment 60718
  --> https://bugs.winehq.org/attachment.cgi?id=60718
Vietcong rendering issue in Wine-Staging 3.3

Wine-staging 3.3 has an issue with rendering scene in Vietcong. When the player
aims to specific direction, the rendered screen will broke by overlapped
textures (see attachment).

This problem does not exist in Wine-testing and all other Wine-staging versions
(so its only Wine-staging 3.3 issue).

Reproducible in Vietcong full [1] and demo [2] versions. See notes in AppDB how
to run the game.

Tested SW:
Kernel 4.15.7
Mesa 17.3.6

Tested HW
Processor: Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz
GPU 1: Intel HD Graphics 4600
GPU 2: AMD Radeon R7 M265

[1] https://appdb.winehq.org/objectManager.php?sClass=version&iId=8864
[2] https://appdb.winehq.org/objectManager.php?sClass=version&iId=35621

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