[Bug 44623] The Witcher 3: Wine d3dx11 capped to 60Hz/fps

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 18 16:41:15 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44623

--- Comment #12 from Sveinar Søpler <cybermax at dexter.no> ---
The line swapchain->desc.swap_interval > 4 ? 0 : swapchain->desc.swap_interval;
is new in Wine-3.4, as it was not like this in wine-3.3... where the staging
swapinterval patch worked... 

I dont know why the old way with:
switch (swapchain->desc.swap_interval)
    {
        case WINED3DPRESENT_INTERVAL_IMMEDIATE:
            swap_interval = 0;
            break;
        case WINED3DPRESENT_INTERVAL_DEFAULT:
        case WINED3DPRESENT_INTERVAL_ONE:
            swap_interval = 1;
            break;
and so on worked with the previous staging patch, and the new one does not..

Could it be a nVidia thing?

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