[Bug 39319] Multiple 64-bit applications fail to start due to loader refusing to map 32-bit resource-only dll into 64-bit process (Solid Edge ST8, ICU4C tools)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 24 04:00:40 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=39319

--- Comment #14 from Jason <holzminister at t-online.de> ---
(In reply to Zebediah Figura from comment #13)
> (In reply to Jason from comment #12)
> > tested with wine-staging 3.4, new prefix
> 
> Is this bug present in plain (non-Staging) Wine? It's certainly possible
> there's a broken patch in Staging somewhere.

I tried with normal 3.4 and indeed I don't see this error when launching the
game in the terminal. There might be something off with staging then.(How to
report this to staging?) Although with normal wine, the game is stuck
immediately when the games splash screen appears. But that is probably another
problem. The log output is only:

[09:49:02.644] [info] Launching Star Citizen LIVE from
(Z:\mnt\1\Spiele\Starcitizen\StarCitizen\LIVE)
009f:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
009f:fixme:shell:SHGetKnownFolderPath flags 0x0000a000 not supported
0041:fixme:system:SystemParametersInfoW Unknown action: 116

and nothing after this.

But I guess I'll create a new bug for this.

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