[Bug 44821] Gothic 1 inventory objects not rendered

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 26 03:06:43 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44821

Béla Gyebrószki <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gyebro69 at gmail.com

--- Comment #4 from Béla Gyebrószki <gyebro69 at gmail.com> ---
Can you reproduce the problem with the demo?
http://www.gothic.de/gothic1/index.php?lang=eng

I see something similar using a Nvidia card with the proprietary drivers, but
it doesn't seem to be a regression to me because Wine 1.9.x or Wine 2.x also
have the problem. 
The problem only occurs  when the game is running in 16-bit color depth. In
GOTHIC.INI, under the [Video] section there is an option to change between 16
and 32-bit color depth:
zVidResFullscreenBPP=

Items in the inventory are shown properly for me when
'zVidResFullscreenBPP=32'.

wine-3.4-142-g5946973021
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 390.42

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