[Bug 43849] Heroes of the Storm; crashes when Call Mech effect is on-screen

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 27 11:12:43 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=43849

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |z.figura12 at gmail.com

--- Comment #19 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to themainliner from comment #18)
> Seriously guys? 6 months? Requests for +loaddll traces submitted and
> nothing? What more can we do for you?

Please have patience. Remember that Wine developers are working in their spare
time.

0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dcompiler_43.dll" at 0x7fe98a610000: builtin
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dx9_42.dll" at 0x7fe98a890000: builtin
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dx11_42.dll" at 0x7fe98a1c0000: builtin
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dx11_43.dll" at 0x7fe989fb0000: builtin
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dcompiler_42.dll" at 0x7fe989d30000: builtin

It looks like you would want to try setting these DLLs to native.

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