[Bug 43849] Heroes of the Storm; crashes when Call Mech effect is on-screen
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Mar 27 11:12:43 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=43849
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
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CC| |z.figura12 at gmail.com
--- Comment #19 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to themainliner from comment #18)
> Seriously guys? 6 months? Requests for +loaddll traces submitted and
> nothing? What more can we do for you?
Please have patience. Remember that Wine developers are working in their spare
time.
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dcompiler_43.dll" at 0x7fe98a610000: builtin
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dx9_42.dll" at 0x7fe98a890000: builtin
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dx11_42.dll" at 0x7fe98a1c0000: builtin
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dx11_43.dll" at 0x7fe989fb0000: builtin
0030:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\d3dcompiler_42.dll" at 0x7fe989d30000: builtin
It looks like you would want to try setting these DLLs to native.
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