[Bug 44841] New: GTA 5 rendering issue (green screen/textures) on NVidia 9800GT
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Mar 27 22:30:10 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=44841
Bug ID: 44841
Summary: GTA 5 rendering issue (green screen/textures) on
NVidia 9800GT
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: o.dierick at piezo-forte.be
Distribution: ---
Created attachment 60887
--> https://bugs.winehq.org/attachment.cgi?id=60887
default terminal output (wine-staging 3.4)
The intro video is all black with sound.
The start menu is all green with GTAV logo in corner.
In-game is green/black mix of polygons/surfaces.
Music, sound, GTA V logo in menu and Player connection pop-ups and social club
window are fine. Can hear gunfire when hitting the fire button.
So basically the game runs but the video rendering is broken.
64bit prefix with Wine-staging 3.4
NVidia 9800GT (1GB VRAM) with Debian-provided NVidia 340.102 proprietary
driver.
Happens both in full-screen(1920x1080) and windowed mode(800x600).
Happens in DX10, DX10.1 and DX11 modes (changed in the game settings file).
With wine 2.12, the intro and menu were fine but the in-game was all messed-up
flickering and stretching gray/black polygons with the player being a static
black silhouette.
Game runs fine with NVidia GTX970.
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