[Bug 44841] New: GTA 5 rendering issue (green screen/textures) on NVidia 9800GT

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 27 22:30:10 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44841

            Bug ID: 44841
           Summary: GTA 5 rendering issue (green screen/textures) on
                    NVidia 9800GT
           Product: Wine
           Version: 3.4
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: o.dierick at piezo-forte.be
      Distribution: ---

Created attachment 60887
  --> https://bugs.winehq.org/attachment.cgi?id=60887
default terminal output (wine-staging 3.4)

The intro video is all black with sound.
The start menu is all green with GTAV logo in corner.
In-game is green/black mix of polygons/surfaces.

Music, sound, GTA V logo in menu and Player connection pop-ups and social club
window are fine. Can hear gunfire when hitting the fire button.
So basically the game runs but the video rendering is broken.

64bit prefix with Wine-staging 3.4

NVidia 9800GT (1GB VRAM) with Debian-provided NVidia 340.102 proprietary
driver.

Happens both in full-screen(1920x1080) and windowed mode(800x600).
Happens in DX10, DX10.1 and DX11 modes (changed in the game settings file).

With wine 2.12, the intro and menu were fine but the in-game was all messed-up
flickering and stretching gray/black polygons with the player being a static
black silhouette.

Game runs fine with NVidia GTX970.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list