[Bug 44849] New: Unable to launch ROTTR.exe (Game launcher) on vanilla Wine

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 29 03:15:48 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=44849

            Bug ID: 44849
           Summary: Unable to launch ROTTR.exe (Game launcher) on vanilla
                    Wine
           Product: Wine
           Version: 3.4
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: fincer89 at hotmail.com
      Distribution: ---

Created attachment 60907
  --> https://bugs.winehq.org/attachment.cgi?id=60907
ROTTR.exe - Wine 3.4 Git testrun

Tested with the following Wine versions (compiled from source):

- Wine 2.22
- Wine 3.0-RC1
- Wine 3.0-RC3
- Wine 3.0
- Wine 3.4

None of these versions work with ROTTR.exe game launcher on Steam. Wine Staging
works, but I haven't had time to check which specific patchset fixes the issue
there.

---------------------

BEHAVIOR DESCRIPTION:

When I launch Steam client and simply try to launch Rise of The Tomb Raider,
the game launcher window doesn't appear as it should. The Steam client just
indicates "Running" status for the game. When I checked system processes, the
game hangs up, using exactly same amount of memory, every time and on every
vanilla Wine version I have tested so far (see the list above). Memory amount
the game reserves is approximately ~126.2 MiB (always). CPU load is stuck at
8%.

I have also tested running ROTTR.exe without Steam client interaction. No
difference.

---------------------

SYSTEM SPECS:

No winetricks nor DLL overrides. Wine prefix 64-bit. Arch Linux 64-bit. Both
Nvidia GTX 1060M & Intel UHD 630 tested with the latest drivers available
(which doesn't really matter because the same issue exists with older drivers,
too).

---------------------

LOG ATTACHMENTS:

I have attached a generic output of running ROTTR.exe on Wine 3.4 Git (latest
available).

My next comment has log of running the game on Staging Git, equivalent
settings, same prefix. And launcher works.

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