[Bug 41271] Fallout 4 - Audio issues (no sounds, hangs when playing intro video)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 13 05:41:49 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=41271
--- Comment #14 from tim110011 at 163.com ---
wine-3.8 and wine-3.8-staging test report:
2D sound plays fine, 3D sound plays as strange engine noise.
2D sound: like player firing a weapon. 3D sound: any actor speech, npc firing a
weapon, music.
Quit game generate this error:
AL lib: (WW) ReleaseContext: 0x7f647c01bcb0 released while current on thread
AL lib: (EE) ReleaseThreadCtx: Context 0x7f647c01bcb0 current for thread being
destroyed, possible leak!
When modding fo3 and fnv with xEdit you can see a weapon plays to kinds of
sound like GunFireSound2D and GunFire3D. (Any fo4 modder please confirm this.)
Audio walkaround is manually override X3DAudio1_7.dll and XAudio2_7.dll to
native. After using walkaround, quit game will not generate AL lib error.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list