[Bug 40420] ArcheAge Black Screen.

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 16 10:49:23 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=40420

Toni <tonix64 at inventati.org> changed:

           What    |Removed                     |Added
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                 CC|                            |tonix64 at inventati.org

--- Comment #9 from Toni <tonix64 at inventati.org> ---
Magne, you have some d3dcompiler problems that the first reporter didn't have
(probably missing 'winetricks d3dcompiler_43) but might be a different compiler
version, you can check which one it's using with WINEDEBUG=+loaddll, if the
game still gives the following log:

 004c:err:d3dcompiler:compile_shader HLSL shader parsing failed.

Besides that there are other problems that might also result in missing
graphics:

 016d:fixme:d3d:wined3d_check_device_multisample_type multisample_type XX not
handled yet.
 016d:fixme:d3d11:d3d_blend_state_create Per-rendertarget blend not
implemented.

but I can't be sure if any of those is the reason for the 'black screen', or
something else in the logs.

also, you seem to be running the game with pba, I recommend for posting logs
here to run with 'clean' wine-staging or 'normal' wine.

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