[Bug 40420] ArcheAge Black Screen.
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed May 16 10:49:23 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=40420
Toni <tonix64 at inventati.org> changed:
What |Removed |Added
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CC| |tonix64 at inventati.org
--- Comment #9 from Toni <tonix64 at inventati.org> ---
Magne, you have some d3dcompiler problems that the first reporter didn't have
(probably missing 'winetricks d3dcompiler_43) but might be a different compiler
version, you can check which one it's using with WINEDEBUG=+loaddll, if the
game still gives the following log:
004c:err:d3dcompiler:compile_shader HLSL shader parsing failed.
Besides that there are other problems that might also result in missing
graphics:
016d:fixme:d3d:wined3d_check_device_multisample_type multisample_type XX not
handled yet.
016d:fixme:d3d11:d3d_blend_state_create Per-rendertarget blend not
implemented.
but I can't be sure if any of those is the reason for the 'black screen', or
something else in the logs.
also, you seem to be running the game with pba, I recommend for posting logs
here to run with 'clean' wine-staging or 'normal' wine.
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