[Bug 45202] Stories Path of Destinies - multicolored textures
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed May 16 16:55:37 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45202
--- Comment #3 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Toni from comment #2)
> Not sure if it's related to the symptom but in the log I see several:
>
> 'error C1031: swizzle mask element not present in operand "y"' (where
> operand is y/z/w)
>
> related to GL_TESS_CONTROL_SHADER type shaders, resulting in shader programs
> 'not successfully linked'.
Probably due to e.g.:
R0.y = intBitsToFloat(gl_InvocationID.y << 0x1);
which, for reference, is the (mis)translation of:
ishl r[0].y, vOutputControlPointID, l(1)
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