[Bug 45264] New: Call to Power II crashes if csmt is enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon May 28 22:36:07 CDT 2018
https://bugs.winehq.org/show_bug.cgi?id=45264
Bug ID: 45264
Summary: Call to Power II crashes if csmt is enabled
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: sir.suriv+wine at gmail.com
Distribution: ---
Created attachment 61509
--> https://bugs.winehq.org/attachment.cgi?id=61509
backtrace
Call to Power II (GOG version) crashes if command stream multi-threading is
enabled. Disabling it by setting HKCU\Software\Wine\Direct3D\csmt to 0 fixes
the issue.
Error message:
wined3d_private.h:4467: wined3d_from_cs: Assertion `cs->thread_id ==
GetCurrentThreadId()' failed.
System information:
Wine build: wine-3.9-22-gc7718d31c7
Platform: i386
Version: Windows 7
Host system: Linux
Host version: 4.14.41-gentoo
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