[Bug 45264] New: Call to Power II crashes if csmt is enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 28 22:36:07 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=45264

            Bug ID: 45264
           Summary: Call to Power II crashes if csmt is enabled
           Product: Wine
           Version: 3.9
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: sir.suriv+wine at gmail.com
      Distribution: ---

Created attachment 61509
  --> https://bugs.winehq.org/attachment.cgi?id=61509
backtrace

Call to Power II (GOG version) crashes if command stream multi-threading is
enabled. Disabling it by setting HKCU\Software\Wine\Direct3D\csmt to 0 fixes
the issue.

Error message:
wined3d_private.h:4467: wined3d_from_cs: Assertion `cs->thread_id ==
GetCurrentThreadId()' failed.

System information:
    Wine build: wine-3.9-22-gc7718d31c7
    Platform: i386
    Version: Windows 7
    Host system: Linux
    Host version: 4.14.41-gentoo

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