[Bug 30981] Skyrim: Keys "stick" occasionally

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 29 06:20:13 CDT 2018


https://bugs.winehq.org/show_bug.cgi?id=30981

--- Comment #16 from Joel Holdsworth <joel at airwebreathe.org.uk> ---
I've been playing the game with DXVK. I've been playing the game on High
settings, and get reasonable frame-rates throughout the game.

For me, I never seem to get keys stuck in dungeons - only in the overworld map.
I found the issue became a lot worse when I tried Ultra settings - with the
corresponding reduction in frame-rate.

Doing xset r off seems to have no effect.

The steps to reproduce are pretty simple:

1. Install the game and set up DXVK.
2. Go for a walk in the overworld by holding down the forward "W" key.
3. Keep it down for 30-seconds, then release. At this point you will keep
walking for several seconds, and no other key presses will be handled until you
stop.

The "W" key events seem to be spamming the input buffer somehow. For example, I
like to pick Alchemic ingredients without stopping my walk, but presses of the
pick-up "E" key are blocked by the "W" key events.

Can anyone give any advice on how I can help track down the cause of this
issue?

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