[Bug 45361] Texture explosion in The Sims 3 ( Nvidia negative viewport coordinates quirk)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 8 10:23:41 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=45361

--- Comment #17 from Alexandr Oleynikov <sashok.olen at gmail.com> ---
NVidia released a new driver version  (415.13), and the changelog contains
this:
`Fixed an OpenGL driver bug that caused the upper bounds of floating-point
viewports, specified through the ARB_viewport_array extension, to be clipped
incorrectly.`
Is this the bug the quirk was made for?

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