[Bug 46148] In World of Warcraft 8 background and water are solid color and flashes of various color appear many times per second

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 14 13:13:03 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=46148

--- Comment #5 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Kevin Grittner from comment #4)
> (In reply to Zebediah Figura from comment #3)
> 
> > Well, it'd be nice to know if this is a Staging bug or a regression in
> > upstream Wine. As far as I am aware WoW needs several Staging patches to
> > run, but if these are known then the most helpful thing to do would be to
> > compile Staging with only those patches, and check if the regression is
> > still present.
> 
> I'm not clear on whether you are requesting that I try this, or suggesting
> to the Wine developers.  I've never built Wine from source, so it might take
> a bit to get set up for that.
> 

Well, I certainly can't, as I don't have the game ;-)

> > Unless of course there is any intuition from the D3D developers as to what
> > might have changed.
> 
> I was hoping that someone would have some idea what changes in this Wine
> Staging release might cause this.
> 

If I did, I would have shared them. As things stand, we haven't really made any
modifications to d3d-related patches (or, IIRC, any patches?) that would have
caused this regression. On the other hand, we may have messed up a rebase
somewhere.

I think it's probably more likely that something was broken upstream, but I
have no intuition as to what that might be, as this seems to be a D3D bug and I
have not worked on that area. Hence my request for comment from the D3D
developers.

> Hopefully this staging release will be held back from GA until this is
> resolved.

I'm not sure what you mean by GA, but given the wide field of applications that
Wine (and by extension Wine-Staging) supports, we don't defer releases for a
regression in one of them.

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