[Bug 41783] FlatOut 2 crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 23 15:02:51 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=41783

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Depends on|                            |34101, 24983

--- Comment #12 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Matteo Bruni from comment #7)
> Just for the records, I can confirm comment 3, native d3dx9_30.dll is enough
> to make the game start for me.
> 
> With all builtin DLLs you get the messages in comment 0. Adding native
> d3dcompiler "solves" that but the game still crashes. At a glance it seems
> like the game doesn't like FindNextValidTechnique() not being implemented,
> right after the call it releases the newly created effect and proceeds to
> dereference NULL.

FindNextValidTechnique() is now implemented and that fixed the immediate crash.
The game also loads DXTn textures via d3dx, so there's bug 24983 in play.

With that out of the way, I get red boxes under the cars as in comment 2.

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