[Bug 46193] New: Incorrect display refresh rates in games & w/ dxgi-factory.exe test utility

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 25 09:49:18 CST 2018


https://bugs.winehq.org/show_bug.cgi?id=46193

            Bug ID: 46193
           Summary: Incorrect display refresh rates in games & w/
                    dxgi-factory.exe test utility
           Product: Wine
           Version: 3.21
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: vash63 at gmail.com
      Distribution: ---

Created attachment 62854
  --> https://bugs.winehq.org/attachment.cgi?id=62854
Output of test utility with WINEDEBUG=xrandr

Tested most recently with Battlefield 5, the in-game resolution selector shows
odd refresh rates that are much too low - between 50-66Hz on a 144Hz display.
I've attached the output from a test utility included with DXVK that also
duplicates the issue with cleaner log output than the game.

List of 1440p examples:
  2560x1440 @ 50
  2560x1440 @ 51
  2560x1440 @ 52
  2560x1440 @ 53
  2560x1440 @ 54

xrandr correctly reports my display as 144Hz:
DP-4 connected primary 2560x1440+0+0 (normal left inverted right x axis y axis)
598mm x 336mm
   2560x1440     59.95 + 144.00*  120.00    99.95    84.98  

Test utility from: 
https://github.com/doitsujin/dxvk/tree/master/tests/dxgi

Also interesting is that it's detecting my GPU incorrectly as a GTX 470, not an
RTX 2080, which the utility looks to be pulling from 'desc.DeviceId'.

This was tested on a clean wine 3.21 install without dxvk or any other
alterations.

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